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2. Defining your role
One of the results of Web projects is the changing role of the teacher and student. In the traditional classroom, the teacher is often seen as the sole source of knowledge. But, the world is too diverse and complex for the teacher to seriously assume that role. 150 years ago, a person could have a basic understanding of the sum total of Western knowledge; science, philosophy, literature and technology. Today, we feel fortunate if we can memorize all our passwords. To effectively work on a Web project, the teacher needs to let go of the idea of being an expert and rely on the knowledge and ideas that the students are more than willing to share. Once the teacher recognizes that it impossible to know all things at all times, the question arises, "Well, what is my role?" How does the teacher fit into this new environment? To refer back to the quote, "Do what you can, with what you have, where you are":
Characteristics of an Effective Project FacilitatorDuring the process of developing a Web project, the students are responsible for creating most of the content, which forces the educator to rethink their role. Instead of providing answers, a skilled facilitator has the ability to motivate, to ask the right questions, to keep the students moving and focused on the learning. The teacher's role easily and naturally changes with the use of the medium. Teachers become side-by-side learners with the students, helping them to use the technology in an environment which promotes cooperative learning, inquiry, investigation, and the development of higher-order thinking skills. The following includes a list of characteristics that have proven beneficial when facilitating a Web project. You'll notice that there isn't one mention of HTML, Java, or Network administration. Remember, this is more social science than rocket science. Models- The teacher can set the standard for each of the project teams. Some students have difficulty assuming the role of a team member at first. One student may dominate the discussion, while others are too shy to participate. Some may not be open to new ideas, while others have too many ideas and have no idea where to start. To help students with their roles as team members, the teacher
Encourages Communication and the Flow of Ideas-
Clarifies- Sometimes students need help in organizing all the ideas that they generate. To clarify, the teacher can
Refocuses- In their enthusiasm, students may focus more on the medium and lose sight of the original project goals. To get the students back on task, the teacher may ask
Moves the team toward action- The best ideas mean nothing if they're never acted upon. To motivate students to move forward, the teacher can help identify the first step.
Reflects- It's important that the teacher, throughout the project, helps the student team members reflect on what they've learned.
This process will become clearer as you begin to define and design your projects. But, just like with any learning activity, you'll want to clearly define your learning objectives prior to beginning. |
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